22 lines
460 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 根据每个图片的底部锚点改变上下显示层级
/// </summary>
public class SpriteSorter : MonoBehaviour
{
[Header("元素")]
[SerializeField] private SpriteRenderer spriteRenderer;
void Start()
{
}
// Update is called once per frame
void Update()
{
spriteRenderer.sortingOrder = -(int)(transform.position.y * 10);
}
}