22 lines
460 B
C#
22 lines
460 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 根据每个图片的底部锚点改变上下显示层级
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/// </summary>
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public class SpriteSorter : MonoBehaviour
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{
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[Header("元素")]
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[SerializeField] private SpriteRenderer spriteRenderer;
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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spriteRenderer.sortingOrder = -(int)(transform.position.y * 10);
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}
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}
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