using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Tabsil.Mineral { public static class Constants { public static Color viewColor = new Color32(51, 51, 51, 255); public static Color treeColor = new Color32(56, 56, 56, 255); public const string localDataPath = "Mineral/Data/data.txt"; public const string localIconsPath = "Mineral/Icons"; public const string localColoredIconsPath = "Mineral/Icons/Colored/"; } }