using System.Collections; using System.Collections.Generic; using UnityEngine; #if UNITY_EDITOR using UnityEditor; namespace Tabsil.Mineral { public static class MenuItems { private const string menuItemPrefix = "Assets/Mineral/"; [MenuItem("Tabsil/Mineral/Reset All Folder Icons")] private static void ResetMineralPrefs() => MineralEditor.ResetAll(); [MenuItem(menuItemPrefix + "Black", false, 100000)] private static void SetBlackIcon() => ColoredFoldersEditor.SetIcon("Black"); [MenuItem(menuItemPrefix + "Blue", false, 100000)] private static void SetBlueIcon() => ColoredFoldersEditor.SetIcon("Blue"); [MenuItem("Assets/Mineral/Cyan", false, 100000)] private static void SetCyanIcon() => ColoredFoldersEditor.SetIcon("Cyan"); [MenuItem("Assets/Mineral/Green", false, 100000)] private static void SetGreenIcon() => ColoredFoldersEditor.SetIcon("Green"); [MenuItem("Assets/Mineral/Indigo", false, 100000)] private static void SetIndigoIcon() => ColoredFoldersEditor.SetIcon("Indigo"); [MenuItem("Assets/Mineral/Lime", false, 100000)] private static void SetLimeIcon() => ColoredFoldersEditor.SetIcon("Lime"); [MenuItem("Assets/Mineral/Magenta", false, 100000)] private static void SetMagentaIcon() => ColoredFoldersEditor.SetIcon("Magenta"); [MenuItem("Assets/Mineral/Orange", false, 100000)] private static void SetOrangeIcon() => ColoredFoldersEditor.SetIcon("Orange"); [MenuItem("Assets/Mineral/Pink", false, 100000)] private static void SetPinkIcon() => ColoredFoldersEditor.SetIcon("Pink"); [MenuItem("Assets/Mineral/Purple", false, 100000)] private static void SetPurpleIcon() => ColoredFoldersEditor.SetIcon("Purple"); [MenuItem("Assets/Mineral/Red", false, 100000)] private static void SetRedIcon() => ColoredFoldersEditor.SetIcon("Red"); [MenuItem("Assets/Mineral/White", false, 100000)] private static void SetWhiteIcon() => ColoredFoldersEditor.SetIcon("White"); [MenuItem("Assets/Mineral/Yellow", false, 100000)] private static void SetYellowIcon() => ColoredFoldersEditor.SetIcon("Yellow"); [MenuItem("Assets/Mineral/Rainbow", false, 100000)] private static void SetRainbowIcon() => ColoredFoldersEditor.SetIcon("Rainbow"); [MenuItem("Assets/Mineral/Custom...", false, 100011)] private static void SetCustomIcon() => IconFoldersEditor.ChooseCustomIcon(); [MenuItem("Assets/Mineral/Reset", false, 100022)] private static void ResetIcon() => ColoredFoldersEditor.SetIcon(""); #region Validate MenuItems [MenuItem("Assets/Mineral/Black", true)] [MenuItem("Assets/Mineral/Blue", true)] [MenuItem("Assets/Mineral/Cyan", true)] [MenuItem("Assets/Mineral/Green", true)] [MenuItem("Assets/Mineral/Indigo", true)] [MenuItem("Assets/Mineral/Lime", true)] [MenuItem("Assets/Mineral/Magenta", true)] [MenuItem("Assets/Mineral/Orange", true)] [MenuItem("Assets/Mineral/Pink", true)] [MenuItem("Assets/Mineral/Purple", true)] [MenuItem("Assets/Mineral/Red", true)] [MenuItem("Assets/Mineral/White", true)] [MenuItem("Assets/Mineral/Yellow", true)] [MenuItem("Assets/Mineral/Rainbow", true)] [MenuItem("Assets/Mineral/Custom...", true)] [MenuItem("Assets/Mineral/Reset", true)] private static bool ValidateFolder() => MineralEditor.IsFolder(Selection.activeObject); #endregion } } #endif