diff --git a/Assets/Kawaii Survivor/Scripts/GameManager.cs b/Assets/Kawaii Survivor/Scripts/GameManager.cs new file mode 100644 index 0000000..1beecae --- /dev/null +++ b/Assets/Kawaii Survivor/Scripts/GameManager.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class GameManager : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + Application.targetFrameRate = 60; + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Kawaii Survivor/Scripts/GameManager.cs.meta b/Assets/Kawaii Survivor/Scripts/GameManager.cs.meta new file mode 100644 index 0000000..7185eca --- /dev/null +++ b/Assets/Kawaii Survivor/Scripts/GameManager.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 77ba8ad168f8b654bac7a58ed17f8dc8 \ No newline at end of file diff --git a/Assets/Kawaii Survivor/Scripts/PlayerController.cs b/Assets/Kawaii Survivor/Scripts/PlayerController.cs index b704467..6016f66 100644 --- a/Assets/Kawaii Survivor/Scripts/PlayerController.cs +++ b/Assets/Kawaii Survivor/Scripts/PlayerController.cs @@ -9,7 +9,7 @@ public class PlayerController : MonoBehaviour [SerializeField] private Joystick playerJoystick; [Header("±äÁ¿")] - [SerializeField] private float moveSpeed; + [SerializeField] private float moveSpeed = 5; private Rigidbody2D rb; private void Start() @@ -20,7 +20,8 @@ public class PlayerController : MonoBehaviour private void FixedUpdate() { - // rb.velocity = playerJoystick. + var v = new Vector3(playerJoystick.Horizontal, playerJoystick.Vertical,0); + transform.position += v * moveSpeed * Time.deltaTime; } } diff --git a/Assets/Kawaii Survivor/Sprites/Characters/Dave.png.meta b/Assets/Kawaii Survivor/Sprites/Characters/Dave.png.meta index aa12372..1e3aac4 100644 --- a/Assets/Kawaii Survivor/Sprites/Characters/Dave.png.meta +++ b/Assets/Kawaii Survivor/Sprites/Characters/Dave.png.meta @@ -51,7 +51,7 @@ TextureImporter: spriteMeshType: 1 alignment: 7 spritePivot: {x: 0.5, y: 0} - spritePixelsToUnits: 256 + spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 02af940..4a6d7b0 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -119,6 +119,37 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &324218246 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 324218247} + m_Layer: 0 + m_Name: ' ' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &324218247 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 324218246} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &336026991 GameObject: m_ObjectHideFlags: 0 @@ -219,6 +250,39 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: spriteRenderer: {fileID: 336026993} +--- !u!1 &487361833 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 487361834} + m_Layer: 0 + m_Name: --- UI --- + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &487361834 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 487361833} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1713211751} + - {fileID: 1632957682} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &519420028 GameObject: m_ObjectHideFlags: 0 @@ -305,12 +369,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519420028} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 874442796} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &519420033 MonoBehaviour: @@ -335,11 +399,9 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 690353579} - - component: {fileID: 690353578} - component: {fileID: 690353582} - component: {fileID: 690353581} - component: {fileID: 690353580} - - component: {fileID: 690353583} m_Layer: 0 m_Name: Dave m_TagString: Untagged @@ -347,60 +409,6 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!212 &690353578 -SpriteRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 690353577} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 0 - m_RayTraceProcedural: 0 - m_RayTracingAccelStructBuildFlagsOverride: 0 - m_RayTracingAccelStructBuildFlags: 1 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_Sprite: {fileID: 21300000, guid: 95cd4e99917ba734bafe9d543625fe72, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_FlipX: 0 - m_FlipY: 0 - m_DrawMode: 0 - m_Size: {x: 5.12, y: 5.12} - m_AdaptiveModeThreshold: 0.5 - m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 - m_MaskInteraction: 0 - m_SpriteSortPoint: 0 --- !u!4 &690353579 Transform: m_ObjectHideFlags: 0 @@ -409,12 +417,13 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690353577} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.61, y: 36.79, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} + m_Children: + - {fileID: 1800810497} + m_Father: {fileID: 1203200779} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &690353580 MonoBehaviour: @@ -428,7 +437,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 3ace59ebb5e729046abd66b7aa01e6c4, type: 3} m_Name: m_EditorClassIdentifier: - playerJoystick: {fileID: 0} + playerJoystick: {fileID: 1164408119} moveSpeed: 5 --- !u!58 &690353581 CircleCollider2D: @@ -464,8 +473,8 @@ CircleCollider2D: m_UsedByEffector: 0 m_CompositeOperation: 0 m_CompositeOrder: 0 - m_Offset: {x: 0, y: 0.8} - m_Radius: 0.75 + m_Offset: {x: 0, y: 0.54} + m_Radius: 0.55 --- !u!50 &690353582 Rigidbody2D: serializedVersion: 4 @@ -493,19 +502,6 @@ Rigidbody2D: m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 ---- !u!114 &690353583 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 690353577} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 3cca13f4965d9b248929976927bd2d28, type: 3} - m_Name: - m_EditorClassIdentifier: - spriteRenderer: {fileID: 690353578} --- !u!1 &742441893 GameObject: m_ObjectHideFlags: 0 @@ -530,15 +526,93 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 742441893} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 336026992} - {fileID: 1985422808} + m_Father: {fileID: 874442796} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &874442795 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 874442796} + m_Layer: 0 + m_Name: --- ENVIRONEMENT --- + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &874442796 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 874442795} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 519420032} + - {fileID: 1953458436} + - {fileID: 742441894} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1075300954 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1075300955} + - component: {fileID: 1075300956} + m_Layer: 0 + m_Name: GameManager + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1075300955 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1075300954} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1991097688} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1075300956 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1075300954} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 77ba8ad168f8b654bac7a58ed17f8dc8, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1 &1119013954 GameObject: m_ObjectHideFlags: 0 @@ -31030,7 +31104,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 8170153791668043268, guid: 0d230cc8be529a542a08cb878ab14b18, type: 3} propertyPath: m_SizeDelta.y - value: 645 + value: 1000 objectReference: {fileID: 0} - target: {fileID: 8170153791668043268, guid: 0d230cc8be529a542a08cb878ab14b18, type: 3} propertyPath: m_LocalPosition.x @@ -31084,6 +31158,14 @@ PrefabInstance: propertyPath: m_Name value: Floating Joystick objectReference: {fileID: 0} + - target: {fileID: 8170153791961219459, guid: 0d230cc8be529a542a08cb878ab14b18, type: 3} + propertyPath: m_Color.a + value: 0.39215687 + objectReference: {fileID: 0} + - target: {fileID: 8170153792821263252, guid: 0d230cc8be529a542a08cb878ab14b18, type: 3} + propertyPath: m_Color.a + value: 0.39215687 + objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] @@ -31094,6 +31176,111 @@ RectTransform: m_CorrespondingSourceObject: {fileID: 8170153791668043268, guid: 0d230cc8be529a542a08cb878ab14b18, type: 3} m_PrefabInstance: {fileID: 1164408117} m_PrefabAsset: {fileID: 0} +--- !u!114 &1164408119 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 8170153791668043265, guid: 0d230cc8be529a542a08cb878ab14b18, type: 3} + m_PrefabInstance: {fileID: 1164408117} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7a47f546fc70ec8428172694e78e4288, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!1 &1203200778 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1203200779} + m_Layer: 0 + m_Name: --- GAMEPLAY --- + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1203200779 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1203200778} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 690353579} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1291995495 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1291995496} + m_Layer: 0 + m_Name: ' ' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1291995496 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1291995495} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1550531285 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1550531286} + m_Layer: 0 + m_Name: ' ' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1550531286 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1550531285} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1632957679 GameObject: m_ObjectHideFlags: 0 @@ -31155,12 +31342,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1632957679} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 487361834} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1713211747 GameObject: @@ -31257,13 +31444,113 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1164408118} - m_Father: {fileID: 0} + m_Father: {fileID: 487361834} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} +--- !u!1 &1800810496 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1800810497} + - component: {fileID: 1800810499} + - component: {fileID: 1800810498} + m_Layer: 0 + m_Name: Dave Renderer + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1800810497 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1800810496} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.3, y: 0.3, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 690353579} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1800810498 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1800810496} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3cca13f4965d9b248929976927bd2d28, type: 3} + m_Name: + m_EditorClassIdentifier: + spriteRenderer: {fileID: 1800810499} +--- !u!212 &1800810499 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1800810496} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 95cd4e99917ba734bafe9d543625fe72, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 5.12, y: 5.12} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &1953458434 GameObject: m_ObjectHideFlags: 0 @@ -31301,13 +31588,13 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1953458434} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1119013955} - m_Father: {fileID: 0} + m_Father: {fileID: 874442796} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1985422807 GameObject: @@ -31409,13 +31696,46 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: spriteRenderer: {fileID: 1985422809} +--- !u!1 &1991097687 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1991097688} + m_Layer: 0 + m_Name: --- MANAGERS --- + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1991097688 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1991097687} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1075300955} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1660057539 &9223372036854775807 SceneRoots: m_ObjectHideFlags: 0 m_Roots: - - {fileID: 519420032} - - {fileID: 690353579} - - {fileID: 1713211751} - - {fileID: 1632957682} - - {fileID: 1953458436} - - {fileID: 742441894} + - {fileID: 874442796} + - {fileID: 1291995496} + - {fileID: 1203200779} + - {fileID: 1550531286} + - {fileID: 487361834} + - {fileID: 324218247} + - {fileID: 1991097688} diff --git a/Builds/SurvivorLite_BurstDebugInformation_DoNotShip/tempburstlibs/arm64-v8a/lib_burst_generated.txt b/Builds/SurvivorLite_BurstDebugInformation_DoNotShip/tempburstlibs/arm64-v8a/lib_burst_generated.txt new file mode 100644 index 0000000..f6a64a8 --- /dev/null +++ b/Builds/SurvivorLite_BurstDebugInformation_DoNotShip/tempburstlibs/arm64-v8a/lib_burst_generated.txt @@ -0,0 +1,47 @@ +Library: D:\Unity_project\SurvivorLite_02\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated +--platform=Android +--backend=burst-llvm-16 +--target=ARMV8A_AARCH64 +--global-safety-checks-setting=Off +--meta-data-generation=False +--dump=Function +--float-precision=Standard +--target-framework=NetFramework +--assembly-defines=Assembly-CSharp; +--assembly-defines=Mono.Security; +--assembly-defines=mscorlib; +--assembly-defines=System.Configuration; +--assembly-defines=System.Core; +--assembly-defines=System; +--assembly-defines=System.Xml; +--assembly-defines=Unity.2D.Animation.Runtime; +--assembly-defines=Unity.Burst; +--assembly-defines=Unity.Burst.Unsafe; +--assembly-defines=Unity.Collections; +--assembly-defines=Unity.InternalAPIEngineBridge.001; +--assembly-defines=Unity.Mathematics; +--assembly-defines=UnityEngine; +--generate-link-xml=Temp\burst.link.xml +--temp-folder=D:\Unity_project\SurvivorLite_02\Temp\Burst +--key-folder=D:/Unity/2023.2.20f1c1/Editor/Data/PlaybackEngines/AndroidPlayer +--decode-folder=D:\Unity_project\SurvivorLite_02\Library\Burst +--output=D:\Unity_project\SurvivorLite_02\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated +--pdb-search-paths=Temp/ManagedSymbols/ + +--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.CopySpriteRendererBuffersJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.CopySpriteRendererBuffersJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2b06055de97035295dc032db19a3a735 +--method=UnityEngine.U2D.Animation.MeshUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SortEdges(Unity.Collections.NativeArray`1[[Unity.Mathematics.int2, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[Unity.Mathematics.int2, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--5c5fd0d301a01238c271642848eb0bae +--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.U2D.Animation.WorldToLocalTransformAccessJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.WorldToLocalTransformAccessJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b0197e8b2118e6410ef3f798b24a1e6e +--method=UnityEngine.U2D.Animation.MeshUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::AddToEdgeMap(Unity.Mathematics.int2&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.LowLevel.Unsafe.UnsafeHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Mathematics.int3, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--8a514c2070867b45ad29e24d591c070e +--method=UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ValidateBoneWeights(UnityEngine.U2D.Animation.NativeCustomSlice`1[[UnityEngine.BoneWeight, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9425db96a9fb33479746c6501570455e +--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.Animation.PrepareDeformJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.PrepareDeformJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a10c29fb1a626a4dab6bf90980926746 +--method=UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SetVertexPositionFromByteBuffer(Unity.Collections.NativeArray`1[[System.Byte, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--d4015a9e8b68219132a23f8b001d93e7 +--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.Animation.FillPerSkinJobSingleThread, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.FillPerSkinJobSingleThread&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7194d9a68a20c1c6a01d3a365d4f21b9 +--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.U2D.Animation.LocalToWorldTransformAccessJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.LocalToWorldTransformAccessJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f9554e48e09171c93d417c182c09c36b +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.BoneDeformBatchedJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.BoneDeformBatchedJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--6d933222c5b0c0c915d062861958d408 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.CalculateSpriteSkinAABBJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.CalculateSpriteSkinAABBJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--122fae680333e8e2ba58f80110a0a78c +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.SkinDeformBatchedJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.SkinDeformBatchedJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aece0ca012db7ae9f82cc8b3c490870a +--method=UnityEngine.U2D.Animation.MeshUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFirstUnusedIndex(Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--7742443bc60e4cf32e2d83ea81ffbafd +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.UpdateBoundJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.UpdateBoundJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--381a3a85c237f2f5ef34ba69d4bda072 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.CopySpriteRendererBoneTransformBuffersJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.CopySpriteRendererBoneTransformBuffersJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--66b2bcfca35e34fcfd5d46be438048e2 + diff --git a/Builds/SurvivorLite_BurstDebugInformation_DoNotShip/tempburstlibs/armeabi-v7a/lib_burst_generated.txt b/Builds/SurvivorLite_BurstDebugInformation_DoNotShip/tempburstlibs/armeabi-v7a/lib_burst_generated.txt new file mode 100644 index 0000000..9243b81 --- /dev/null +++ b/Builds/SurvivorLite_BurstDebugInformation_DoNotShip/tempburstlibs/armeabi-v7a/lib_burst_generated.txt @@ -0,0 +1,47 @@ +Library: D:\Unity_project\SurvivorLite_02\Temp\BurstOutput\tempburstlibs\armeabi-v7a\lib_burst_generated +--platform=Android +--backend=burst-llvm-16 +--target=ARMV7A_NEON32 +--global-safety-checks-setting=Off +--meta-data-generation=False +--dump=Function +--float-precision=Standard +--target-framework=NetFramework +--assembly-defines=Assembly-CSharp; +--assembly-defines=Mono.Security; +--assembly-defines=mscorlib; +--assembly-defines=System.Configuration; +--assembly-defines=System.Core; +--assembly-defines=System; +--assembly-defines=System.Xml; +--assembly-defines=Unity.2D.Animation.Runtime; +--assembly-defines=Unity.Burst; +--assembly-defines=Unity.Burst.Unsafe; +--assembly-defines=Unity.Collections; +--assembly-defines=Unity.InternalAPIEngineBridge.001; +--assembly-defines=Unity.Mathematics; +--assembly-defines=UnityEngine; +--generate-link-xml=Temp\burst.link.xml +--temp-folder=D:\Unity_project\SurvivorLite_02\Temp\Burst +--key-folder=D:/Unity/2023.2.20f1c1/Editor/Data/PlaybackEngines/AndroidPlayer +--decode-folder=D:\Unity_project\SurvivorLite_02\Library\Burst +--output=D:\Unity_project\SurvivorLite_02\Temp\BurstOutput\tempburstlibs\armeabi-v7a\lib_burst_generated +--pdb-search-paths=Temp/ManagedSymbols/ + +--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.CopySpriteRendererBuffersJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.CopySpriteRendererBuffersJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2b06055de97035295dc032db19a3a735 +--method=UnityEngine.U2D.Animation.MeshUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SortEdges(Unity.Collections.NativeArray`1[[Unity.Mathematics.int2, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[Unity.Mathematics.int2, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--5c5fd0d301a01238c271642848eb0bae +--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.U2D.Animation.WorldToLocalTransformAccessJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.WorldToLocalTransformAccessJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b0197e8b2118e6410ef3f798b24a1e6e +--method=UnityEngine.U2D.Animation.MeshUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::AddToEdgeMap(Unity.Mathematics.int2&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.LowLevel.Unsafe.UnsafeHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Mathematics.int3, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--8a514c2070867b45ad29e24d591c070e +--method=UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ValidateBoneWeights(UnityEngine.U2D.Animation.NativeCustomSlice`1[[UnityEngine.BoneWeight, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9425db96a9fb33479746c6501570455e +--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.Animation.PrepareDeformJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.PrepareDeformJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a10c29fb1a626a4dab6bf90980926746 +--method=UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SetVertexPositionFromByteBuffer(Unity.Collections.NativeArray`1[[System.Byte, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--d4015a9e8b68219132a23f8b001d93e7 +--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.Animation.FillPerSkinJobSingleThread, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.FillPerSkinJobSingleThread&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7194d9a68a20c1c6a01d3a365d4f21b9 +--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.U2D.Animation.LocalToWorldTransformAccessJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.LocalToWorldTransformAccessJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f9554e48e09171c93d417c182c09c36b +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.BoneDeformBatchedJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.BoneDeformBatchedJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--6d933222c5b0c0c915d062861958d408 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.CalculateSpriteSkinAABBJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.CalculateSpriteSkinAABBJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--122fae680333e8e2ba58f80110a0a78c +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.SkinDeformBatchedJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.SkinDeformBatchedJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aece0ca012db7ae9f82cc8b3c490870a +--method=UnityEngine.U2D.Animation.MeshUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFirstUnusedIndex(Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--7742443bc60e4cf32e2d83ea81ffbafd +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.UpdateBoundJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.UpdateBoundJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--381a3a85c237f2f5ef34ba69d4bda072 +--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.CopySpriteRendererBoneTransformBuffersJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.CopySpriteRendererBoneTransformBuffersJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--66b2bcfca35e34fcfd5d46be438048e2 + diff --git a/Builds/SurvivorLite_version1.apk b/Builds/SurvivorLite_version1.apk new file mode 100644 index 0000000..fb588d7 Binary files /dev/null and b/Builds/SurvivorLite_version1.apk differ diff --git a/ProjectSettings/BurstAotSettings_Android.json b/ProjectSettings/BurstAotSettings_Android.json new file mode 100644 index 0000000..ce2d8aa --- /dev/null +++ b/ProjectSettings/BurstAotSettings_Android.json @@ -0,0 +1,17 @@ +{ + "MonoBehaviour": { + "Version": 4, + "EnableBurstCompilation": true, + "EnableOptimisations": true, + "EnableSafetyChecks": false, + "EnableDebugInAllBuilds": false, + "DebugDataKind": 1, + "EnableArmv9SecurityFeatures": false, + "CpuMinTargetX32": 0, + "CpuMaxTargetX32": 0, + "CpuMinTargetX64": 0, + "CpuMaxTargetX64": 0, + "CpuTargetsArm64": 512, + "OptimizeFor": 0 + } +} diff --git a/ProjectSettings/CommonBurstAotSettings.json b/ProjectSettings/CommonBurstAotSettings.json new file mode 100644 index 0000000..0293daf --- /dev/null +++ b/ProjectSettings/CommonBurstAotSettings.json @@ -0,0 +1,6 @@ +{ + "MonoBehaviour": { + "Version": 4, + "DisabledWarnings": "" + } +} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 5c10da8..79f1567 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -12,8 +12,8 @@ PlayerSettings: targetDevice: 2 useOnDemandResources: 0 accelerometerFrequency: 60 - companyName: DefaultCompany - productName: SurvivorLite_02 + companyName: YuanXingYuan + productName: SurvivorLite defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} @@ -58,8 +58,8 @@ PlayerSettings: iosShowActivityIndicatorOnLoading: -1 androidShowActivityIndicatorOnLoading: -1 iosUseCustomAppBackgroundBehavior: 0 - allowedAutorotateToPortrait: 1 - allowedAutorotateToPortraitUpsideDown: 1 + allowedAutorotateToPortrait: 0 + allowedAutorotateToPortraitUpsideDown: 0 allowedAutorotateToLandscapeRight: 1 allowedAutorotateToLandscapeLeft: 1 useOSAutorotation: 1 @@ -160,13 +160,14 @@ PlayerSettings: androidMaxAspectRatio: 2.1 androidMinAspectRatio: 1 applicationIdentifier: + Android: com.YuanXingYuan.SurvivorLite Standalone: com.DefaultCompany.2DProject buildNumber: Bratwurst: 0 Standalone: 0 iPhone: 0 tvOS: 0 - overrideDefaultApplicationIdentifier: 1 + overrideDefaultApplicationIdentifier: 0 AndroidBundleVersionCode: 1 AndroidMinSdkVersion: 23 AndroidTargetSdkVersion: 0 @@ -257,7 +258,7 @@ PlayerSettings: useCustomGradlePropertiesTemplate: 0 useCustomGradleSettingsTemplate: 0 useCustomProguardFile: 0 - AndroidTargetArchitectures: 2 + AndroidTargetArchitectures: 3 AndroidTargetDevices: 0 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} @@ -283,7 +284,14 @@ PlayerSettings: AndroidValidateAppBundleSize: 1 AndroidAppBundleSizeToValidate: 150 AndroidReportGooglePlayAppDependencies: 1 - m_BuildTargetIcons: [] + m_BuildTargetIcons: + - m_BuildTarget: + m_Icons: + - serializedVersion: 2 + m_Icon: {fileID: 2800000, guid: 2e44c1a88b62be6499aff890c09ddf8d, type: 3} + m_Width: 128 + m_Height: 128 + m_Kind: 0 m_BuildTargetPlatformIcons: - m_BuildTarget: Android m_Icons: diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset index 4c136ae..404161f 100644 --- a/ProjectSettings/UnityConnectSettings.asset +++ b/ProjectSettings/UnityConnectSettings.asset @@ -4,7 +4,7 @@ UnityConnectSettings: m_ObjectHideFlags: 0 serializedVersion: 1 - m_Enabled: 0 + m_Enabled: 1 m_TestMode: 0 m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events m_EventUrl: https://cdp.cloud.unity3d.com/v1/events