using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Tabsil.Mineral
{
    public static class Constants 
    {
        public static Color viewColor = new Color32(51, 51, 51, 255);
        public static Color treeColor = new Color32(56, 56, 56, 255);

        public const string localDataPath = "Mineral/Data/data.txt";
        public const string localIconsPath = "Mineral/Icons";
        public const string localColoredIconsPath = "Mineral/Icons/Colored/";

    }
}