2025-04-19 22:00:30 +08:00

38 lines
697 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TestTest
{
public void Update()
{
Debug.Log("TestTest");
}
}
public class Test : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
TestTest t = new TestTest();
MonoMgr.GetInstance().AddUpdateListener(t.Update);
}
// Update is called once per frame
void Update()
{
if(Input.GetMouseButtonDown(0))
{
PoolMgr.GetInstance().GetObj("Test/Cube");
}
if (Input.GetMouseButtonDown(1))
{
PoolMgr.GetInstance().GetObj("Test/Sphere");
}
}
}