2025-04-18 22:01:12 +08:00

17 lines
347 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Other : MonoBehaviour
{
void Start()
{
EventCenter.GetInstance().AddEventListener("MonsterDead", OtherWaitMonsterDeadDo);
}
public void OtherWaitMonsterDeadDo(object info)
{
Debug.Log("其他各个对象要做的事");
}
}