17 lines
347 B
C#
17 lines
347 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Other : MonoBehaviour
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{
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void Start()
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{
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EventCenter.GetInstance().AddEventListener("MonsterDead", OtherWaitMonsterDeadDo);
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}
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public void OtherWaitMonsterDeadDo(object info)
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{
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Debug.Log("其他各个对象要做的事");
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}
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}
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