2025-04-18 21:05:56 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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2025-04-19 22:00:30 +08:00
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public class TestTest
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{
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public void Update()
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{
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Debug.Log("TestTest");
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}
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}
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2025-04-18 21:05:56 +08:00
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public class Test : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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2025-04-19 22:00:30 +08:00
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TestTest t = new TestTest();
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MonoMgr.GetInstance().AddUpdateListener(t.Update);
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2025-04-18 21:05:56 +08:00
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}
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// Update is called once per frame
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void Update()
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{
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if(Input.GetMouseButtonDown(0))
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{
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PoolMgr.GetInstance().GetObj("Test/Cube");
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}
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if (Input.GetMouseButtonDown(1))
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{
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PoolMgr.GetInstance().GetObj("Test/Sphere");
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}
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}
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}
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