2025-04-18 22:01:12 +08:00
|
|
|
|
using System.Collections;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
|
|
public class Monster : MonoBehaviour
|
|
|
|
|
{
|
|
|
|
|
public int type = 1;
|
|
|
|
|
public string name1 = "123123";
|
|
|
|
|
void Start()
|
|
|
|
|
{
|
|
|
|
|
// Dead();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void Update()
|
|
|
|
|
{
|
|
|
|
|
if(Input.GetMouseButtonDown(0))
|
|
|
|
|
{
|
|
|
|
|
Dead();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
void Dead()
|
|
|
|
|
{
|
|
|
|
|
Debug.Log("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
|
|
|
|
|
//<2F><><EFBFBD><EFBFBD><EFBFBD>¼<EFBFBD>
|
2025-04-24 21:51:04 +08:00
|
|
|
|
EventCenter.GetInstance().EventTrigger<Monster>("MonsterDead",this);
|
2025-04-18 22:01:12 +08:00
|
|
|
|
}
|
|
|
|
|
}
|