26 lines
684 B
C#
26 lines
684 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//C#中 泛型知识点
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//设计模式 单例模式的知识点
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//继承了 MonoBehaviour 的 单例模式对象 需要我们自己保证它的位移性
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public class SingletonMono<T> : MonoBehaviour where T: MonoBehaviour
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{
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private static T instance;
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public static T GetInstance()
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{
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//继承了Mono的脚本 不能够直接new
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//只能通过拖动到对象上 或者 通过 加脚本的api AddComponent去加脚本
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//U3D内部帮助我们实例化它
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return instance;
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}
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protected virtual void Awake()
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{
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instance = this as T;
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}
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}
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