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2025-03-16 21:57:56 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Dot : MonoBehaviour
{
private void OnTriggerEnter2D(Collider2D collision)
{
Debug.Log("<22><><EFBFBD><EFBFBD>");
Destroy(this.gameObject);
}
}