29 lines
447 B
C#
29 lines
447 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AudioDefination : MonoBehaviour
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{
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public PlayAudioEventSO playAudioEvent;
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public AudioClip audioClip;
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public bool playOnEnable;
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private void OnEnable()
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{
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if (playOnEnable)
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{
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PlayAudioClip();
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}
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}
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public void PlayAudioClip()
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{
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playAudioEvent.RaiseEvent(audioClip);
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}
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}
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