using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TeleportPoint : MonoBehaviour,IInteractiable
{

    public SceneLoadEventSO loadEventSO;

    public GameSceneSO sceneToGo;
    public Vector3 positionToGo;

    public void TriggerAction()
    {
        Debug.Log("111");
        loadEventSO.RaiseLoadRequesEvent(sceneToGo, positionToGo, true);//传入数据呼叫
    }

  
}