using System.Collections; using System.Collections.Generic; using UnityEngine; public class TeleportPoint : MonoBehaviour,IInteractiable { public SceneLoadEventSO loadEventSO; public GameSceneSO sceneToGo; public Vector3 positionToGo; public void TriggerAction() { Debug.Log("111"); loadEventSO.RaiseLoadRequesEvent(sceneToGo, positionToGo, true);//´«ÈëÊý¾Ýºô½Ð } }